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命令与征服3: 特色地图战术指导之竞技场Scrin篇

  • Scrin vs. Nod

    This is usually a pretty entertaining match-up on this map that is known to almost always be action-packed. Nod usually tries to Shadow Team rush on this map; though sometimes will not since Scrin has the best counter. From there, they usually split between Attack Bike and Raider Buggy spam and Scorpion spam. Both tactics are meant for numbers, and to keep on your heels until they tech up.
    在这张地图上,这通常是一个非常有趣的对局,几乎总是充满令人激动的场景。在这张图上Nod通常会用影队快攻;尽管有时顾忌到Scrin拥有极品抵抗单位而不采用。从那开始,它们通常会分为暴攻击摩托/四驱车流和暴蝎子流两种,两种战术都是以量取胜,用以在他们自己攀科技的时候牵制你的发展。

    Build Orders
    建造序列

    The first build order is as follows:
    第一个建造序列如下:
    Reactor (Power Plant)/Explorer (Send to Blue Tiberium Field)
    反应堆(电厂)/探测者(派往蓝矿)
    Portal (Barracks)
    传送门(兵营)

    • Assimilator (Engineer)
    • 同化者(工程师)
    • Buzzers (You should be making around 6-7 of them and send to your Explorer to counter Shadow Teams, since it usually happens, and if you don't counter it, you are at a disadvantage.)
    • 蜂群(你应该造大约6-7组蜂群,然后派它们去你的扩张点以抵抗影队,因为这是非常可能发生的,如果你没有抵抗住,你会大大处于劣势。)
    • Sell Portal (Barracks) and scout with Buzzer
    • 卖传送门(兵营)用蜂群侦察

    Extractor (Refinery)
    解析者(矿厂)
    Warp Sphere (War Factory)
    扭曲球(车工厂)
    Extractor (Refinery) (at the Blue Tiberium Field)
    解析者(矿厂)(在蓝矿)
    Extractor (Refinery) (at the Blue Tiberium Field. Power down one of them until you have sufficient power.)
    解析者(矿厂)(在蓝矿。先停电一个直到你有足够电量)
    Warp Sphere (War Factory)
    扭曲球(车工厂)
    Reactor (Power Plant)
    反应堆(电厂)
    Nerve Center
    神经中心
    Extractor (Refinery)
    解析者(矿厂)
    Extractor (Refinery)
    解析者(矿厂)
    Stasis Chamber
    静力室

    This far into the game, what is done next is very situational. From there, you can either go with Stormriders or you can go with the Technology Assembler. Go with two Gravity Stabilizers (Airfields) since Nod is known for fairly weak units armor-wise and can do tons of damage rather quickly.
    游戏进行到这个阶段,下一步做什么是依情况而定的。从这开始,你可以要么出风暴骑士,要么出科技汇编室。由于Nod单位都是出名的皮脆,出两个重力稳定器(机场),你就可以非常快的对他们造成大量的伤害。

    The whole idea is to start Seeker spamming until you are able to build Devourer Tanks. They fair better against most of Nod's units and are especially useful against Avatars compared to Seekers, which are far more useless. Remember though, sometimes it is better to stick with Seekers pending your opponent's build order. This map is notorious for Attack Bike and Raider Buggy spam and the mobility of Seekers is good to have. Make sure you have Buzzers with you to counter Rocketmen, since they can wreak havoc on Seekers. You want to keep harassing your opponent with Seekers to slow them down. Try taking out as many Harvesters as possible, yet try not to lose many Seekers. This is easier than against GDI since they are stealth but have weaker armor. When your opponent tries to attack, use the charged up Devourer Tanks and Buzzer Hives to counter your opponent's assault (when it is more of a Scorpion Tank, Avatar, and Rocketmen mix). Well placed Reactors (Power Plants) and such can help block off opponent attacks and keep Buzzer Hives safe while they take out infantry.
    整体思想是在你能造吞食者之前暴搜索者。吞食者可以很好的对抗大多数Nod单位,特别是在对抗圣灵上,搜索者几乎是没有用的。记住,有时要根据对方的建造序列来建造搜索者。这张地图是以暴攻击摩托/四驱车战术而著名的,搜索者的良好机动性是关键。确保你的部队有蜂群跟随以便对抗火箭兵,因为它们会对搜索者产生很大威胁。你要用搜索者来骚扰敌人从而延缓他的发展。尽可能多的消灭矿车,还要尽可能保证少损失些搜索者。这比与GDI对战时要简单些,因为它们虽然是隐形的,但是装甲比较弱。当你的对手开始攻击的时候,用充好能的吞食者和蜂巢去抵抗他的攻击(如果是蝎子,圣灵和火箭兵混编部队的话)。良好放置的反应堆(电厂)可以有效阻挡对手的攻击,在蜂巢攻击步兵时有效保证它们的安全。

    The way you win in the late game is by using the Statis Field support power on his Avatars to freeze them up for you to break through. You want to go and take out as much of his base as possibly, mainly Harvesters and key structures like ones that give queues (War Factories, Con Yards, Hand of Nods, etc...) and Power Plant so he can't function correctly. A good mix is key, so make sure to have some Seekers in their for anti-air and stealth detection, if he making infantry, Gunwalkers (especially Phase Fielded) are a great idea, plenty of Annihilator Tripods, and a nice mix of air units, such as Devastator Warships, Planetary Assault Carriers, and sometimes the speed, armor, and decent damage of the Stormrider is nice to have.
    在游戏后期你取胜的方式是在你进攻的时候,在对方的圣灵上使用静力场支援能力来冻住它们。你要进去尽可能多的消灭他的建筑,主要是矿车和那些可以生产东西的关键建筑(车工厂,主基地,Nod之手等等)以及电厂,这样他就不能正确执行功能了。一个好的混编是关键,所以确保你的部队有一些搜索者来对空和探隐,如果对方有很多步兵,步行者(特别是相场)是好的选择,大量的三脚,以及一只很好混编的空军,比如毁灭战舰,行星突击母舰,有时候拥有速度,装甲和火力的风暴骑士也是上选。

    The other build order is as follows:
    另一个建造序列如下:
    (Reactor (Power Plant)/Explorer (Expansion vehicle) (send to Blue Tiberium field)
    反应堆(电厂)/探测者(扩张车)(派往蓝矿)
    Portal (Barracks)
    传送门(兵营)

    • Buzzer (garrison this one in his Bunker by Tiberium Spike)
    • 蜂群(驻守在对方矿柱旁的地堡里)
    • Assimilator (Engineer)
    • 同化者(工程师)
    • Buzzers (possible for more scouting)
    • 蜂群(侦察)
    • Sell Portal (Barracks) and scout
    • 卖传送门(兵营)侦察

    Extractor (Refinery)
    解析者(矿厂)
    Extractor (Refinery)
    解析者(矿厂)
    Warp Sphere (War Factory) (at the Blue Tiberium field)
    扭曲球(车工厂)(在蓝矿)
    Extractor (Refinery) (at the Blue Tiberium field)
    解析者(矿厂)(在蓝矿)
    Warp Sphere (War Factory) (at the Blue Tiberium field)
    扭曲球(车工厂)(在蓝矿)
    Nerve Center (low tech structure)
    神经中心(低科技建筑)
    Reactor (Power Plant)
    反应堆(电厂)
    Extractor (Refinery)
    解析者(矿厂)
    Stasis Chamber (infantry tech structure) or Extractor (Refinery)
    静力室(步兵科技中心)或解析者(矿厂)
    Extractor (Refinery) or Stasis Chamber (infantry tech structure) (which ever you did not build before)
    解析者(矿厂)或静力室(步兵科技中心)(前面没造的那个)
    After this far into the game, what is done next is very situational. From there, you can either go with Stormriders (go with two Gravity Stabilizers (Airfields) since Nod is known for fairly weak units armor wise and can do tons of damage rather quickly) or you can go with the Technology Assembler (high tech structure).
    在游戏到达这个阶段,下一步做什么是依情况而定的。从这开始,你要么出风暴骑士(由于Nod单位都是出名的皮脆,出两个重力稳定器(机场),你就可以非常快的对他们造成大量的伤害)或者你可以造科技汇编室(高科)。

    The whole idea is to go with Seeker spamming until you are able to build Devourer Tanks since they fair better against most of Nod's units, and are especially useful against Avatars compared to Seekers, which are far more useless. Remember though, sometimes it is better to stick with Seekers pending your opponent's build order. This map is notorious for Attack Bike and Raider Buggy spam and the mobility of Seekers is good to have. Make sure you have Buzzers with you to counter Rocketmen, since they can wreck havoc on Seekers. You want to keep harassing your opponent with Seekers to slow them down. Try taking out as many Harvesters as possibly (which is easier than against GDI since they are stealth but have weaker armor), yet try not to lose many Seekers. When he tries to attack you, use the charged up Devourer Tanks and Buzzer Hives to counter your opponent's assault, especially when it is more of a Scorpion Tank, Avatar, and Rocketmen mix. Well placed Reactors (Power Plants) and such can help block off enemy attacks and keep Buzzer Hives safe while they take out infantry.
    整体思想是在你能造吞食者之前暴搜索者。吞食者可以很好的对抗大多数Nod单位,特别是在对抗圣灵上,搜索者几乎是没有用的。记住,有时要根据对方的建造序列来建造搜索者。这张地图是以暴攻击摩托/四驱车战术而著名的,搜索者的良好机动性是关键。确保你的部队有蜂群跟随以便对抗火箭兵,因为它们会对搜索者产生很大威胁。你要用搜索者来骚扰敌人从而延缓他的发展。尽可能多的消灭矿车(这比与GDI对战时要简单些,因为它们虽然是隐形的,但是装甲比较弱),还要尽可能保证少损失些搜索者。当你的对手开始攻击的时候,用充好能的吞食者和蜂巢去抵抗他的攻击,特别是对抗蝎子,圣灵和火箭兵混编部队。良好放置的反应堆(电厂)可以有效阻挡对手的攻击,在蜂巢攻击步兵时有效保证它们的安全。

    The way you win in the late game is by using the Stasis Field support power on enemy Avatars to freeze them up for you to break through. You want to go and take out as much of his base as possible, mainly Harvesters and key structures like ones that give queues (War Factories, Con Yards, Hand of Nods, etc...) and Power Plant so he can't function correctly.
    在游戏后期你取胜的方式是在你进攻的时候,在对方的圣灵上使用静力场支援能力来冻住它们。你要进去尽可能多的消灭他的建筑,主要是矿车和那些可以生产东西的关键建筑(车工厂,主基地,Nod之手等等)以及电厂,这样他就不能正确执行功能了。

    A good mix is key, so make sure to have some Seekers in their for anti-air and stealth detection, if he making infantry, Gun Walkers (especially Phase Fielded) are a great idea, plenty of Tripods, and a nice mix of air units, such as Devastator Warships, Planetary Assault Carriers, and sometimes the speed, armor, and decent damage of the Stormrider is nice to have.
    一个好的混编是关键,所以确保你的部队有一些搜索者来对空和探隐,如果对方有很多步兵,步行者(特别是相场)是好的选择,大量的三脚,以及一只很好混编的空军,比如毁灭战舰,行星突击母舰,有时候拥有速度,装甲和火力的风暴骑士也是上选。

    Remember that in both build orders you will need to build another Portal (Barracks) down at the Blue Tiberium expansion to capture his Tiberium Spike.
    记住在两个建造序列里,你都需要在蓝矿扩张点再造一个传送门(兵营)去占领对方的矿柱。

    What Should I Do in Case I Get Shadow Team Rushed?
    如果我被影队快攻了,我该做些什么?

    Well you have two choices:
    你有两个选择:

    • Use the recommended strategy in the previous section with 6 or so Buzzers protecting your Explorer. The thing with this is that Shadow Team rushing is so common on this map that it usually is always worth it. However, if your opponent does not Shadow Team rush, you are going to be out about 1,200 bucks.
    • 采用在前面推荐的战术,用6个左右的蜂群保护你的扩张点。由于影队快攻在这张图上是非常普遍的,这样做是非常值得的。不过,如果你的对手没有采用影队快攻,你将浪费1200元。
    • If you go for not protecting it, do not worry and modify your build order. After you have manageable cash flow, yet it is fairly early on in the game, lift off your Drone Ship and fly it to your blue tiberium expansion.
    • 如果你没有保护它,不要担心,修改你的建造序列。在你拥有比较稳定的现金流后,在游戏早期,让你的主基地飞到蓝矿扩张点去。

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