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指挥官之征服美洲——手把手教你国家特性修改

  1.打开date/ai/misc 文件,搜索 NationalSpecialties 出现以下:

  NationalSpecialtiesTypes

  {

  better_colony_morale = 5.0 //0 +5 starting morale

  better_effect_from_church = 5.0 //1 +5 base value

  better_supply_of_colonists = 1.10 //2 +10% colonists flow

  boarding_effectiveness_increased = 1.10 //3 +10% crew amount on boarding

  cheaper_trade_ships = 0.90 //4 -10% trade ship price

  cheaper_upgrades_to_gem_cutter_buildings = 0.80 //5 -20% build and upgrade price on gem cutter

  faster_ships = 1.10 //6 +10% speed on strategic/ tactical

  friendlier_toward_natives = 1.25 //7 Increases missionary effectiveness by 25%

  grape_shot_more_effective = 1.20 //8 +20% more damage

  higher_iron_ore_flow = 1.40 //9 +40% flow rate

  higher_profits_from_Level_3_goods = 1.05 //10 +5% sell price on level 3 goods at home port

  increased_gold_ore_flow = 1.50 //11 +50% flow rate

  increased_silver_ore_flow = 1.40 //12 Increases silver ore flow by 40%

  longer_fleet_range_on_strategic = 1.15 //13 +15% more range on coastal vessels

  lower_colony_morale = -10.0 //14 -10 starting morale in colonies

  lower_supply_of_colonists = 0.80 //15 -20% to colonist flow

  more_expensive_ships = 1.10 //16 +10% ship price

  more_hostile_toward_natives = 0.80 //17 -decreased effectiveness of missionaries by 20%

  solid_shot_more_effective = 1.20 //18 +20% more damage

  wnone = 1.0 //19

  }

  NationalSpecialties

  {

  britain

  {

  specialty1 = 3 //boarding_effectiveness_increased

  specialty2 = 8 //grape_shot_more_effective

  specialty3 = 14 //lower_colony_morale

  }

  spain

  {

  specialty1 = 1 //better_effect_from_church

  specialty2 = 17 //more_hostile_toward_natives

  specialty3 = 11 //increased_gold_ore_flow

  }

  portugal

  {

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