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命令与征服3: 特色地图战术指导之竞技场GDI篇

特色地图指导之竞技场 第一部分:GDI篇


英文作者:
B00M



Tournament Arena - How to become a Pro from a Beginner: GDI

竞技场-如何从初学者成为高手:GDI篇

Getting stuck as GDI on Tournament Arena? Do you seem to be getting outplayed regardless of what faction you play against? This guide is intended to help even lower level players get more accomplished on this map. Now you might be thinking, there’s no way I can become pro by just reading this? You're right, you'll have to practice the things said in this guide a lot and be able to do them with great speed, but it has been proven to work. A friend of mine achieved a skill level in which he could handle top 1000 games in roughly a week.

作为GDI,你有被困在竞技场地图么?你是不是可以不论对抗什么阵营都可以取胜呢?这篇指导是为了帮助低级玩家在这张地图上玩得更加熟练。现在也许你在想,仅仅通过读这篇东西,我不可能成为高手。没错,你必须把这篇指导里提到的东西到游戏中大量实践,要熟练到可以快速的运用它们。不过,这篇指导里讲得东西都是被证明行之有效的。我的一个朋友只用了大约一周的时间,就已经达到可以对抗top1000的级别了。

What faction do you play and what faction am I facing?

你用什么阵营,对抗什么阵营?

Currently in patch 1.09, the army with an advantage is Nod, however GDI and Scrin still stand a good chance, making Random a viable option for this map. This means that you can play any faction at the moment and win. In this three part series, we will start with GDI and their match-ups, followed by Nod, then Scrin.

现在是1.09补丁,拥有优势的的是Nod,但是GDI和Scrin仍然有很好的机会,对这张地图随机是可行的。这意味着你可以用任何阵营取胜。在这个三部分系列中,我们从GDI开始,随后讨论Nod,Scrin。

What faction is your opponent?

你的对手是什么阵营?

Depending on which faction your opponent is, you will have to adapt your play style and know how to counter your opponent’s play style. An easy example is against Nod, going for an early expansion is like castrating yourself, unless you know your opponent and they never use Shadow Teams. Keep situations like this in mind as we progress.

根据对手阵营的不同,你需要调整你的打法,而且要知道如何去对抗对手的打法。简单的例子是对抗Nod,采取早期扩张就像自裁一样,除非你知道你的对手从来不会用影子快攻。在下面的讲述中,要时刻把像这样的情况记在脑子里。

This guide will not always mention Power Plants in the later parts of build orders. Build Power Plants as soon as you see that your power will be low. Also, when moving your MCV, do not forget it will temporary give you less power too.

这篇指导在后面的建造序列中,不会特别提及电厂。一旦你发现你的电力不足,就要造电厂。同理,当你移动MCV时,不要忘记你会暂时缺乏电力。

GDI vs. GDI

This one is a genuine slugfest with plenty of tank batlles. Basically, the first person to get Rail Guns is at a major advantage, since brute force generally wins. However, there are a couple more subtle aspects to playing against another GDI player on this map.

这是一场真正的坦克大战。基本地,第一个得到轨道炮的人拥有绝对的优势,因为残暴的部队通常会胜利。不过,在你在这张地图对战另一个GDI玩家的时候,这里有一些微妙的东西。

Build Orders
建造序列

Power Plant/Surveyor
电厂/勘探车
Barracks /Watchtower (Sell and garrison the bunker at your blue field. You might want to repeat the Watchtower sell to scout the map or garrisoning your Tiberium Spike)
兵营/瞭望塔(卖掉,然后进驻你的蓝矿旁的地堡。你也可以用重复造/卖瞭望塔的方法来侦察地图或者进驻你的矿柱。)

Variations for early Barracks producton:
早期兵营生产的变化:

  • Rocketmen to the opponent’s blue bunker- Engineer - Riflemen
  • 火箭兵到敌方蓝矿地堡-工程师-机枪兵
  • Engineer - Riflemen
  • 工程师-机枪兵
  • Two Engineers for Engineer Rushing
  • 两个工程师(为工程师快攻)
Refinery
矿厂
War Factory
车工厂
Refinery at blue field
在蓝矿造矿厂
Refinery at blue field
在蓝矿造矿厂
War Factory
车工厂
Power Plant
电厂
Refinery (middle green field)
矿厂(在中间绿矿)
Refinery (optional - middle green field)
矿厂(可选-在中间绿矿)
Command Post
指挥站
Tech Center (Rail guns)
高科(轨道炮)
Airfield or Space Command Center (depends on your opponent’s play style)
机场或者空间指挥中心(取决于对方的打法)

From here you can adapt this to your own play style. Some prefer a third War Factory for extra armor. Others another Refinery for an income boost, but personally I prefer the Refinery.
从这开始,你可以采用自己的打法。有些人喜欢造第三车工厂为了更多的防御。还有的喜欢再造个矿厂增加收入,但我个人推荐矿厂。

That’s my build order for the map, which is a good start, but abuild order without content is nothing. For anyone who has seen the ladder season replays of Shadowterran, both Dackel and Avilo lost because they did not garrison their blue field bunker, which is large oversight. Shadowterran’s tactic would have been rendered uselsss if that was done.
这是我在这个地图的建造序列,这是个好的开始,但是只有建造序列没有内容就是瞎掰。对任何看过Shadowterran排名季赛录像的都知道,Dackel和Avilo都输了,因为它们没有进驻蓝矿的地堡,这是个大的疏忽。如果他们那样做了,Shadowterran的战术将会变的毫无用处。

What to do which each building?
每个建筑应该做什么?

  • Barracks: Build Rocketmen and Riflemen, to a ratio that you like. I prefer three Riflemen to six Rocketmen ratios, but I generally don't use much infantry, mostly as cannon fodder.
  • 兵营:建造火箭兵和机枪兵,按照你喜欢的比例建造。我喜欢三个机枪兵搭配六个火箭兵的比例,但是我通常不大用步兵,他们大多是作炮灰。
  • War Factories: Spam Predators. Add in the occasional APC for Engineer Rushing, at which you'll need to build an Engineer out of Barracks. Also adapt to what your opponent is doing, Predators work fine against anything aside from air units. If you opponent goes with Orcas, then get a few Pitbulls to counter. After teching up, switch to Mammoth Tanks.
  • 车工厂:暴捕食者。穿插一些APC为了工程师快攻,同时你需要要从兵营造一个工程师。同样的,要根据你的对手的情况来调整,捕食者可以轻松对抗空军以外的任何东西。如果你的对手造了奥卡,那么你该造些斗犬来抵抗。在攀科技后,转而造猛犸。
  • Airfield: 4 Firehawks, which is enough to destroy an opposing Tech Center. Stratofighter Boosters are optional.
  • 机场:4个火鹰,这足够你摧毁敌人的高科了,云层推进升级可选。
  • Space Command Center: This is mainly when you're battling it out and your opponent’s force is equally strong or stronger. Use Shockwave Artillery and kill of as many disabled units as possible. Do NOT fire it first if your opponent has one too, it will cost you lose the battle.
  • 空间指挥中心:这主要是当你开始出击而你对手的部队与你实力相当或略强的时候。使用冲击波炮击让你对手尽可能多的单位瘫痪。如果你的对手也有一个的话,不要首先使用,否则它将会让你输掉战斗。



What should I do with my army?
对于我的部队我该做些什么?

Actually, GDI has two choices. You can split up your forces and annoy him with several attacks (e.g. from the North and South.) I advise you to use hotkeys for your War Factories and set rally points if you go for this option. Or you can build up a huge force and go head on. When you're attacking, make sure to line your tanks up in back using the Right & Left mouse buttons together to make a formation, and then attack with the infantry in front. This is a great way to preserve your armored units while your opponent wastes their time fighting infantry.
实际上,GDI有两个选择。你可以分割你的部队让你的敌人承受多面打击(比如,从南北两方。)我建议你使用热键操作你的车工厂,并且设定集结点,如果你选择第一种战术的话。或者你可以建造庞大的部队然后一路推进。当你进攻的时候,确保用鼠标左右键的方式让你的坦克成一定的阵型在后面,然后用前方的步兵攻击。这是个非常好的方法来保存你的装甲部队,因为你的对手会花费时间去攻击前面的步兵。

If you cannot win a battle, retreat. Also, if your opponent is outplaying you while you are on the offensive, keep on the lookout for Sonic Emitters that may pop up.
如果你不能赢得战斗,撤退。同样,如果你对手的技术比你强,在你进攻的时候,要密切注意可能突然出现的音波塔。

My opponent is spamming alot of infantry, what should I do?
我的对手暴了很多步兵,我该做什么?

Against other GDI player, all you need is a Commando APC, and some distraction APCs with Snipers. The Commando APC is exceptional at killing any type of infantry. Generally people will respond by building an Orca or two and hunt down the APC, or send Predators to the APC. In either case you can trap him with your Predators.
对抗另一个GDI玩家,所有你需要的就是一个特种兵APC,和一些载着狙击手的干扰APC。特种兵APC特别擅长杀死任何步兵。通常人们会通过建造一两个奥卡追捕APC,或者派些捕食者去干掉APC。不论哪种情况,你可以用你的捕食者干掉他。

The Tiberium Spikes
矿柱


Probably the most important thing on the map is capturing the Tiberium Spikes and keeping control of them. As GDI, you can Engineer/APC to capture them all the time since its probably the easiest and most secure way to do it.
占领矿柱并保持控制它们,也许是地图上最重要的事情了。作为GDI,你可以在任何时候用工程师/APC去占领它们,因为它可能是最简单而最安全的方法了。

The Juggernaut
神像

Juggernauts are not build very often in the match-up, but they should if your opponent is massing Predators. You will gain an advantage if you throw in two or three Juggernauts. Never build more than that number though, as they are definitely not a stand alone force.
神像们在比赛中并不是非常常见,但是如果你的对手有大量的捕食者,就应该造他们。如果你有两三个神像,将会得到很大优势。永远不要超过这个数目,因为他们绝对不是独立的部队。





Countering my Opponents Attempts of Engineer Rushing Me
对抗我的对手试图工程师快攻我

Map awareness and decent scouting are vital. Nothing should get through if you pay attention. In the early game, this cannot always be detected though, so you'll have to have a backup plan. A few Rocketmen can save you a lot of trouble, and so can your first Predator Tanks. Your opponent and you, if you decide to Engineer Rush, will go for these three targets in the early game:
地图意识以及适当的侦察是极为重要的。如果你足够注意,就没有什么可以逃过你的眼睛。在早期游戏中,这不可能总是被探测到,所以你需要一个备用方案。一些火箭兵可以让你避免大堆麻烦,你的第一拨捕食者坦克也可以胜任。你的对手和你,如果你决定工程师快攻,在早期游戏中你将会冲向这三个目标:

  • Your blue Refinery
  • 你的蓝矿厂
  • Your Construction Yard/War Factory
  • 你的主基地/车工厂
  • Your Tiberium Spike
  • 你的矿柱

You can counter this by sending a Riflemen Squad straight to his main green field at the beginning of the game, after the first and second Watchtowers sells. Look at his base to see how many APCs he builds. This will be the number of Engineer/APCs coming. Then look at the direction your opponent is going and prepare at those sides, have a Watchtower queued up to be placed wherever you opponent may go.
你可以这样对抗他,在游戏开始,在你的第一和第二瞭望塔卖掉后,派一队机枪兵径直去他的主绿矿区。看看他的基地里造了多少APC。这将会是工程师/APC的数目。然后关注你的对手将要来的方向,并在那边做防御准备,要有一个建造好的瞭望塔,以便放在你的对手要来的地方。

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