Submachine Guns微冲:
KF5 - Breakneck (Fire Rate +3, Accuracy -1)
KF5 - Spanner (Range+3, Fire Rate -2, Handling -1)
MP11 - Goliath (Damage+3, Handling -3)
MP11 - Squeaker (Fire Rate +2, Accuracy -2, integratedRed Dot Sight)
SN6 - Money (Accuracy+1, Range +1, Starting Ammo +1, Handling -1, Mobility -2)
SN6 - The Third (Damage +1, Range +2, Mobility -3)
ASM1 - Speakeasy (Fire Rate +2, Damage -1, Range -1,integrated Extended Mag)
ASM1 - Strider (Damage+1, Range +2, Accuracy -3)
SAC3 - Blood & Glory (Fire Rate +1, Mobility +2, Accuracy-1, Handling -2)
SAC3 - Pain & Suffering (Accuracy +3, Damage -2, Range -1)
AMR9 - Pro Pipe (Damage +2, Fire Rate -2, integratedGrenade Launcher)
AMR9 - Dynamo (FireRate +2, Mobility +1, Damage -1, Accuracy -1, Range -1)