SPELL_ABILITY_RESURRECT_ALLIES = 157;
SPELL_ABILITY_SCATTER_SHOT = 158;
SPELL_ABILITY_GATING = 159;
SPELL_ABILITY_FEAR = 160;
SPELL_ABILITY_SUMMON_BALOR = 161;
SPELL_ABILITY_EXPLOSION = 162;
SPELL_ABILITY_EXPLOSION_EFFECT = 163;
SPELL_ABILITY_CHAIN_SHOT_END_EFFECT = 164;
SPELL_ABILITY_MANA_DESTROY = 165;
SPELL_ABILITY_MANA_STEAL = 166;
SPELL_ABILITY_LIFE_DRAIN = 167;
SPELL_ABILITY_MANA_DRAIN = 168;
SPELL_ABILITY_DEATH_CLOUD = 169;
SPELL_ABILITY_HARM_TOUCH = 170;
SPELL_ABILITY_MANA_FEED = 171;
SPELL_ABILITY_ENTANGLING_ROOTS = 172;
SPELL_ABILITY_REPAIR = 173;
SPELL_ABILITY_RANDOM_CAST_DARK = 174;
SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT = 175;
SPELL_ABILITY_DASH = 176;
SPELL_ABILITY_DASH_EFFECT = 177;
SPELL_REMOTE_CONTROL = 178;
SPELL_EFFECT_ARMOR_CRUSHING = 179;
SPELL_ABILITY_POISONOUS_ATTACK = 180;
SPELL_LIZARD_BITE_HIT = 181;
SPELL_EFFECT_REGENRATION = 182;
SPELL_EFFECT_REBIRTH = 183;
SPELL_ABILITY_FROST_BREATH = 184;
SPELL_EFFECT_BAD_LUCK = 185;
SPELL_EFFECT_GOOD_LUCK = 186;
SPELL_EFFECT_BAD_MORALE = 187;
SPELL_EFFECT_GOOD_MORALE = 188;
SPELL_EFFECT_FIRST_AID_TENT_HEAL = 189;
SPELL_EFFECT_CLERIC_HIT = 190;
SPELL_EFFECT_COMBAT_HIT_00 = 191;
SPELL_EFFECT_COMBAT_HIT_01 = 192;
SPELL_EFFECT_COMBAT_HIT_02 = 193;
SPELL_EFFECT_WAR_MACHINE_HIT = 194;