有些玩家玩死亡岛会有些顿卡,所以发此贴解决顿卡 打开dead island【游戏目录】DIOutSettings里的 Video.SCR改成TXT 把里面的那些玩意全部改为下面这些: !Resolution(i,i) !WindowOffset(i,i) !Monitor(i) // -1 primary monitor !BPP(i) !FSAA(i) // Full Screen AntiAliasing, 0 - none, higher is better !TexBPP(i) !TextureQuality(s) // VeryLow, Low, High !Filtering(s) // Bilinear, Trilinear, Anisotropic, AnisotropicTrilinear !GammaFloat(f) !MaxRefresh(i) !Shadows(s) // Low, High !ShadowMapSize(i) !SpotShadowMapSize(i) !Lightmaps() !Fullscreen() !VSync() // enable vertical sync !MaterialQuality(i) // lower is better !WaterQuality(i) // lower is better !GrassQuality(i) // lower is better !FXQuality(i) // higher is better !FXFadeLevel(i) // 0-4 (lower is better) !EnvQuality(s) // FullDynamic, RareDynamic, Static !ShaderPath(i) // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3 - 3.0, 4 - x360, 5 - 4.0, 6 - ps3 !PostProcess(s) // Simple, Normal !DisplayDeviceType(i,f,f,f,f) //device type (LCD TV etc.): 0 - default !Curves(s) // curves texure Resolution(1920,1080) Monitor(0) BPP(24) FSAA(0) TexBPP(32) TextureQuality("High") Filtering("Trilinear") Fullscreen() VSync() Shadows("High") ShadowMapSize(1024) SpotShadowMapSize(1024) Lightmaps() GammaFloat(1.00) MaxRefresh(60) MaterialQuality(2) FXQuality(3) FXFadeLevel(2) WaterQuality(2) GrassQuality(0) EnvQuality("FullDynamic") ShaderPath(3) DisplayDeviceType(0,0.000000,1.000000,1.000000,1.0 00000) 然后别忘了改回原来的名字~~~~~ 打开游戏爽吧~~~发现顿卡不见了,OK啦 注:此方法不一定对每个玩家都有效